Gamers
in five countries could generate nearly $ 98 billion in revenues this year.
The
global video game market could grow from $ 137.9 billion this year to $ 180.1
billion in 2021, according to New zoo. The research firm also expects that the
top five video game markets will generate almost $ 98 billion in revenues this
year.
China
forbade famous video game consoles for 15 years (from 2000 to 2015) due to fear
of their influence on children's development, but that made PCs - and later
mobile devices - only the main game platforms.
In
China Ten cent (NASDAQOTH: TCEHY) is now the largest publisher of video games
in the world. Ten cent’s games portfolio includes 'League of Legends', 'Clash
of Clans', 'Arena of Valor', as well as rings in 'Fortnite' from Epic Games and
'Player Unknown’s Battlegrounds' from PUBG Corporation.
However,
questions about the future of the Chinese gaming industry have arisen recently
after the regulators ceased the approval of new games due to changes in
leadership and substantive concerns.
The
division between PC, console and mobile games differs per country, but the
growth of mobile games is a common thread throughout these markets. New zoo
expects mobile games this year to generate 51 percent of gaming revenues
worldwide, fueled by the widespread use of smart phones and the accessibility
of touch screen-based games.